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Houdini to Unreal Engine Tutorial

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In this tutorial, learn how to open a pre-made ground destruction file in Houdini and export it to Unreal Engine. I'll guide you through handling both moving and static geometries, applying necessary attributes, and troubleshooting common errors. By the end, you'll be equipped to optimize your RBD simulations for seamless integration with Unreal Engine.

You will get a JPG (241KB) file